Field Guide

What the party has met, fought, and outlived. Statblocks unlock when a creature has been defeated — the living keep their secrets.

Beast Forms & Companions

Table-ready stats for the shapes this party wears (and one golden newt):

  • Brown Bear — Versace’s favorite argument
  • Boar — Orla, tusks-first, Sleeping Giant floor (Session 5)
  • Mule — decorated veteran of the Beer Gambit (Session 6)
  • Frog — Newton’s working chassis; currently a “guest” of Ssarnak (see Newton)

Defeated

  • Goblin — the Triboar Trail ambush and the Cragmaw hideout (Sessions 1–3)
  • Wolf — chained watchdogs of the Cragmaw hideout (Session 2)
  • Bugbear — Klarg, of unlamented memory (Session 3)
  • Redbrand Ruffian — the Weary Wheel, the town square, the Sleeping Giant, and now the manor (Sessions 0–6)
  • Bandit — Redbrand rank and file, cellar barracks (Session 6)

Met, and Still Breathing

No numbers for the living — only what you’ve learned:

  • Ssarnak — the one-eyed keeper of the cavern under Tresendar Manor; trades in secrets and beauty; holds Newton
  • Agatha — the Lady of Conyberry; answered one question, kept the comb, let everyone leave

Pending

  • The skeletons of the Tresendar crypt — this entry unlocks when the fight does. See you August 22nd.