Giant Spider
Source: Monster Manual p. 328, Phandelver and Below: The Shattered Obelisk, Quests from the Infinite Staircase. Available in the SRD and the Basic Rules (2014)
To snare its prey, a giant spider spins elaborate webs or shoots sticky strands of webbing from its abdomen. Giant spiders are most commonly found underground, making their lairs on ceilings or in dark, web-filled crevices. Such lairs are often festooned with web cocoons holding past victims.
Field Guide — Session 7
Orla’s newest shape. First worn in the crevasse cavern beneath Tresendar Manor to put a fleeing wizard in a web. Table-ready stats for the druids; see also Brown Bear and Boar.
Giant Spider
Armor Class 14 (natural armor)
Hit Points 26
Speed 30 ft., climb 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 12 (+1) | 2 (-4) | 11 (+0) | 4 (-3) |
Senses [[senses#blindsight|blindsight]] 10 ft., [[senses#darkvision|darkvision]] 60 ft., passive Perception 10
Challenge 1
Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.
Web Walker. The spider ignores movement restrictions caused by webbing.
Actions
Bite. *Melee Weapon Attack:* +5 to hit, reach 5 ft., one creature. *Hit:* 7 (1d8 + 3) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 9 (2d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but [[conditions#poisoned|poisoned]] for 1 hour, even after regaining hit points, and is [[conditions#paralyzed|paralyzed]] while [[conditions#poisoned|poisoned]] in this way.
Web (Recharge 5-6). *Ranged Weapon Attack:* +5 to hit, range 30/60 ft., one creature. *Hit:* The target is [[conditions#restrained|restrained]] by webbing. As an action, the [[conditions#restrained|restrained]] target can make a DC 12 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).
Environment
underdark, forest, swamp, urban, desert