Wolf

Source: Monster Manual p. 341, Phandelver and Below: The Shattered Obelisk, Quests from the Infinite Staircase. Available in the SRD and the Basic Rules (2014)

Wolf

Medium beast, Unaligned

Armor Class 13 (natural armor)

Hit Points 11

Speed 40 ft.

STRDEXCONINTWISCHA
12 (+1)15 (+2)12 (+1)3 (-4)12 (+1)6 (-2)

Senses passive Perception 13

Challenge 1/4

Keen Hearing and Smell. The wolf has advantage on Wisdom ([[skills#perception|Perception]]) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't [[conditions#incapacitated|incapacitated]].

Actions

Bite. *Melee Weapon Attack:* +4 to hit, reach 5 ft., one target. *Hit:* 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked [[conditions#prone|prone]].

Environment

grassland, forest, hill