Animated Object (Huge)
Source: Player’s Handbook p. 213
Animated Object (Huge) (PHB)
Armor Class 10 (natural armor)
Hit Points 80
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 6 (-2) | 10 (+0) | 3 (-4) | 3 (-4) | 1 (-5) |
Senses [blindsight](rules/senses.md#Blindsight) 30 ft. (blind beyond this radius), passive Perception 6
Animated. If the object lacks legs or other appendages it can use for locomotion, it instead has a flying speed of 30 feet and can hover. If the object is securely attached to a surface or larger object, such as a chain bolted to a wall, its speed is 0. When the animated object drops to 0 hit points, it reverts to its original object form, and any remaining damage carries over to its original object form. The DM might rule that a specific objects slam attack inflicts slashing or piercing damage based on its form.
Actions
Slam. *Melee Weapon Attack:* +8 to hit, reach 5 ft., one target. *Hit:* 16 (2d12 + 4) bludgeoning damage.