Classes

Source: Player’s Handbook p. 45. Available in the Basic Rules (2014)

ClassDescriptionHit DiePrimary AbilitySaving Throw ProficienciesArmor and Weapon Proficiencies
BarbarianA fierce warrior of primitive background who can enter a battle raged12StrengthStrength & ConstitutionLight and medium armor, shields, simple and martial weapons
BardAn inspiring magician whose power echoes the music of creationd8CharismaDexterity & CharismaLight armor, simple weapons, hand crossbows, longswords, rapiers, shortswords
ClericA priestly champion who wields divine magic in service of a higher powerd8WisdomWisdom & CharismaLight and medium armor, shields, simple weapons
DruidA priest of the Old Faith, wielding the powers of nature—moonlight and plant growth, fire and lightning—and adapting animal formsd8WisdomIntelligence & WisdomLight and medium armor (nonmetal), shields (nonmetal), clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears
FighterA master of martial combat, skilled with a variety of weapons and armord10Strength or DexterityStrength & ConstitutionAll armor, shields, simple and martial weapons
MonkA master of martial arts harnessing the power of the body in pursuit of physical and spiritual perfectiond8Dexterity & WisdomStrength & DexteritySimple weapons, shortswords
PaladinA holy warrior bound to a sacred oathd10Strength & CharismaWisdom & CharismaAll armor, shields, simple and martial weapons
RangerA warrior who uses martial prowess and nature magic to combat threats on the edges of civilizationd10Dexterity & WisdomStrength & DexterityLight and medium armor, shields, simple and martial weapons
RogueA scoundrel who uses stealth and trickery to overcome obstacles and enemiesd8DexterityDexterity & IntelligenceLight armor, simple weapons, hand crossbows, longswords, rapiers, shortswords
SorcererA spellcaster who draws on inherent magic from a gift or bloodlined6CharismaConstitution & CharismaDaggers, darts, slings, quarterstaffs, light crossbows
WarlockA wielder of magic that is derived from a bargain with an extraplanar entityd8CharismaWisdom & CharismaLight armor, simple weapons
WizardA scholarly magic-user capable of manipulating the structures of realityd6IntelligenceIntelligence & WisdomDaggers, darts, slings, quarterstaffs, light crossbows
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