D&D Player Compendium

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jump

jump

Jan 10, 20261 min read

  • dm/compendium/src/5e/phb
  • dm/spell/class/bard/magical-secrets
  • dm/spell/class/druid
  • dm/spell/class/ranger
  • dm/spell/class/sorcerer
  • dm/spell/class/wizard
  • dm/spell/feat/magic-initiate/wizard-spells
  • dm/spell/level/1st-level
  • dm/spell/optfeature/otherworldly-leap
  • dm/spell/school/transmutation
  • dm/spell/subclass/arcane-trickster
  • dm/spell/subclass/eldritch-knight

Jump

1st-level, Transmutation

  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S, M (a grasshopper’s hind leg)
  • Duration: 1 minute

You touch a creature. The creature’s “jump distance” is tripled until the spell ends.

Classes: Bard (Magical Secrets); Druid; Fighter (Eldritch Knight); Ranger; Rogue (Arcane Trickster); Sorcerer; Wizard

Source: Player’s Handbook p. 254. Available in the SRD


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  • 12-spells
  • otherworldly-leap

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